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Old 14-02-2019, 4:28 AM
Gamerzone Gamerzone is offline
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NBA 2K19: MyPlayer Attribute Caps Guide

Understanding your feature caps when creating your players is an very important part of NBA 2K19 and 2K19 MT. Not knowing the limitations placed on your players may cause you to waste time, energy, and resources in raising a player's stats, even when in reality, there is no chance of you moving past what they are at. This can be extremely frustrating if not tempered in the first phases of the match.

Attribute caps are the highest summit at which your participant can attain in a specific feature. Presently, the max you're able to do for any feature is 25, which is extremely difficult to hit. If you can receive an attribute rating of 25 for a skill, this means you have completely maxed out that attribute, and won't gain any growth from putting time and energy into that attribute. As seen in the picture below, selecting certain skills allows for varying attribute caps at the start.

Characteristic Caps change based on the abilities you pick for your players. For instance, if you pick protecting and driving/finishing as your skills for your center, your feature caps will swing more towards defensive attributes, like blocking and lateral quickness, and a few others.Another thing which determines feature caps is your player height. This may come as a shock, but it will make sense if you think about it. You have to discover the sweet spot of peaks when creating your players. Each place has a distinct sweet height that will help to maximise the attribute caps.

The final effect of Attribute Caps is the place itself. Particular skill mixes work better with various positions. As an example, a power forward has better ability combinations which work for them than with a center, for instance.Unfortunately, you're unable to max out all the attributes. As you start maxing out your attributes, you will end up having bigger weaknesses from the other blamed areas Buy MT NBA 2K19. A couple of skill combinations will provide you four to five which are hyper maxed out, with the rest taking an intense dip. On the flip side, different combinations may also give you somewhat mediocre attribute scores, but are more balanced. It is all up to you to determine how you need to design your team.
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